I'm proud to announce the adaptation of two new music services for listeners: Soundtrack for the Apocalypse is serving as vanguard via digital download on the new(ish) service Loudr.fm and is available for streaming on the popular service Spotify. Residual Decay: Complete has also made its way to Google Play Music and due to pricing requirements is $4.99 rather than $5.
More info about Killing Floor 2 was revealed during an interview with Tripwire Interactive's VP, Alan Wilson a few days ago. When broached by the subject of music, zYnthetic returning for it was "a definite". I'd like to confirm that yes, I am again working with Tripwire Interactive on the sequel. There are no examples as of yet but musically the design direction is the same as the rest of the game; all the stuff you loved about Killing Floor but better. A lot better.
A few days ago Tripwire Interactive announced it was developing the sequel Killing Floor 2. Holding true to what made the original great, the sequel is upgrading several features: Engine upgrades to a modified version of Unreal Engine 3. A new gore system aptly referred to as "MEAT" for tearing bits and bobs from zeds and leaving behind permanent bloodstains. High framerate mocap'd weapons so you can oggle dat barrel flex in zed-time. Real-time destructible dynamic lighting. Looks like we'll be seeing the sights across Europe with multiple versions of familiar zeds.
All volumes of the original soundtrack, Residual Decay are now available. The first 12 tracks are available in Volume I as a 32 minute free release. A collection of all volumes totaling 42 tracks are included in the two hour long Residual Decay: Complete. Master Use and Synchronization Licenses are also available for the commercial use the music in film or games.
To celebrate the release, Residual Decay: Complete is 80% with the discount code RDECAY80 for the next two weeks. More details and listen HERE.